Friday, June 19, 2015

Character Assignment - Update

Finally cut Cindy down to 5995 Tris total, jetpack, gun and dress included. Generated normal and AO  maps, and applied them to her. This is her so far. Now onto rigging and animation (hopefully she deforms well), before doing any texturing.



Cigarette

Did a quick sketchy thing before bed a couple nights ago, then filtered the hell out of it in photoshop to make it look moody and dark. Pretty happy with how it turned out even if it does look kinda crappy. Just need to post some stuff again. Apologies for the low quality, was saved from facebook. Original one is at home in a larger resolution.

Friday, June 5, 2015

Character Assignment - Update

Just some more progress on Cindy. Under the instruction of my teacher I modified her face and adjusted her proportions/pose a little bit, to better fit the underlying anatomy and just look a bit better. Still need to do a lot of work on the hands, and might need to shrink the feet a bit, but apart from that she's looking pretty good.

Thursday, June 4, 2015

Character Assignment - Progress

Some more updates on my character assignment. I've given up on the main model for a bit and have decided to explore other aspects. I chucked the main body part of Cindy into Marvelous Designer, and started making her dress. It's pretty much finished design wise, but I may tweak the length a little bit. I also went into Maya and made a quick gun and jetpack for her, although I haven't made a holster or any way for the jetpack to attach to her back yet. Progress is being made though, which makes me happy.