Friday, May 22, 2015

Character Assignment - Thumbnails (with notes)

Just reviewed and critiqued my own thumbnails, added notes. Next step is to do silhouettes and figure out the final design.

Thursday, May 21, 2015

Character Assignment - Thumbnails

This is technically supposed to come before the concept art, but oh well. Just a couple alternate costume designs and exploring ideas for gun and jetpack designs. For the final concept I might mix and match a bunch of the different costume designs.

Friday, May 15, 2015

Character Assignment - First Concept

Finished the first concept piece for my character assignment. Gave her a name: Cindy. Also, gonna be super annoyed if this concept isn't approved.

Friday, May 8, 2015

Character Assignment - Concepting Phase

Starting on our next assignment, we get to choose from two themes: Retro Scifi and Victorian Cowboy Dandy. I'm gonna do Retro Scifi, and I've already starting forming ideas about my character. I jokingly threw together a super dumb concept sketch of this astronaut type pin up girl who has a little raygun. More serious concept art will come in the future.

Friday, May 1, 2015

Environment Assignment (Flythrough)

Here's the [really bad] flythrough video of my environment. No music, poor angles, but it was my first time at creating a video in engine and I'd pretty much given up at that stage.

Environment Assignment (Textures)

I'm gonna dump all the textures I used. There was pretty much no modularity in my level, so there are a lot of textures.








































Environment Assignment (Finished)

I finished and handed in all my assessment and I will be dumping all the textures and models and renders I have from my assignment. Overall the assignment went fairly well, but I don't think I'm too satisfied with the result. I think I'll need more practice working in game engines. Here are some presentation renders from in Unreal Engine 4, both beauty and wireframe.