Just reviewed and critiqued my own thumbnails, added notes. Next step is to do silhouettes and figure out the final design.
Friday, May 22, 2015
Thursday, May 21, 2015
Character Assignment - Thumbnails
This is technically supposed to come before the concept art, but oh well. Just a couple alternate costume designs and exploring ideas for gun and jetpack designs. For the final concept I might mix and match a bunch of the different costume designs.
Friday, May 15, 2015
Character Assignment - First Concept
Finished the first concept piece for my character assignment. Gave her a name: Cindy. Also, gonna be super annoyed if this concept isn't approved.
Friday, May 8, 2015
Character Assignment - Concepting Phase
Starting on our next assignment, we get to choose from two themes: Retro Scifi and Victorian Cowboy Dandy. I'm gonna do Retro Scifi, and I've already starting forming ideas about my character. I jokingly threw together a super dumb concept sketch of this astronaut type pin up girl who has a little raygun. More serious concept art will come in the future.
Friday, May 1, 2015
Environment Assignment (Flythrough)
Here's the [really bad] flythrough video of my environment. No music, poor angles, but it was my first time at creating a video in engine and I'd pretty much given up at that stage.
Environment Assignment (Textures)
I'm gonna dump all the textures I used. There was pretty much no modularity in my level, so there are a lot of textures.
Environment Assignment (Finished)
I finished and handed in all my assessment and I will be dumping all the textures and models and renders I have from my assignment. Overall the assignment went fairly well, but I don't think I'm too satisfied with the result. I think I'll need more practice working in game engines. Here are some presentation renders from in Unreal Engine 4, both beauty and wireframe.
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