Thursday, November 26, 2015

Deer for Lupine Valley

Haven't posted anything for a good long while. I've been working on my final assessment piece: a full game entitled Lupine Valley. Unfortunately the game is super disappointing so I'm only going to post the art pieces that I did on it.

I modelled a male and a female deer using Zbrush, retopologized, rigged and animated them in Maya, and textured them using Photoshop. Here are some posed renders from Maya:




And here are some walk and run cycles that I did for them (ignore the weird stone look, I was playing with materials before I textured them):






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