The Catman animation was just me testing this rig that I made for our prototype game: Balls To The Wall. Basically the concept is to get the character to make shapes to get through a hole in a wall as it comes towards you. If you miss and hit the wall, you go ragdoll and die. It is literally a game version of the game show Hole In The Wall. Here's the rig, with and without the skeleton. Next step will be to texture the character.
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