Thursday, March 12, 2015

Hand

Made a hand for one of the programmers in the other class, for his assignment. Did retopo, baked normals and AO for the hand, and also rigged and animated two animations for it, a relaxed idle animation and a cupped idle animation. Didn't bother texturing it or even adding specularity because the guy I'm giving it to will do all that in engine himself, so for now I just gave the material a rough skin colour.





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